Dirt 2 powered by DirectX 11. Technology demonstration showing hardware tesselation for clothing, crowd and water surfaces. Check out www.pcgameshardware.de for more information.
Posts Tagged ‘DirectX’
amd’s Tradition of directx Hardware Innovation: Are you ready for what’s next?
Posted by TechFully on March 14th, 2010
The development of directx 11 has been broadly influenced by AMD graphics technology. Each new version of directx builds on the versions that came before it, and many of the capabilities of directx 11 were pioneered on AMD gpus, including directx 10.1, tessellation, compute shaders, Fetch4, custom filter anti-aliasing and high-definition ambient occlusion shading. Check [...]
Hardware tessellation with DirectX 11 (Unigine “Heaven” benchmark)
Posted by TechFully on March 4th, 2010
Hardware tessellation technology in action. Captured from “Heaven” directx 11 benchmark, which is based on Unigine 3D engine: unigine.com
RSS Feed
Twitter
Posted in
Tags:





